diff --git a/concept.md b/concept.md index 4c652ea..2233605 100644 --- a/concept.md +++ b/concept.md @@ -3,12 +3,19 @@ - [x] Planting / harvest crops - [ ] Fertilizers - [ ] Watering of crops + - [ ] Quick access on field for crops and later tools + - [ ] Switch system from field -> crop to crop -> fields + - [ ] Removing planted crops and regaining of removed crop + - [ ] Revision of crop-assets - [ ] Farm animals - [ ] Animal products (egg, milk, wool, etc.) - [ ] Some way of animal-leveling - [ ] Breeding of animals (CF) +- [ ] The Town, a place from where players can access different stores, the casino, the pond and more - [ ] Crafting - [ ] Craft seeds from fruits + - [ ] Craft flour from wheat + - [ ] Craft oil from vegetables - [ ] Cooking system - [ ] Crafting meals from vegetables - [ ] Minigames @@ -22,15 +29,22 @@ - [ ] Animal Store - [ ] Machine Store (crafting machines) - [ ] Different operation hours for each store + - [ ] Pixel-art counters / storefronts with shopkeepers + - [ ] purchases and failed purchases (no $) trigger emotions on the shopkeepers + - [ ] text-boxes for greetings - [x] Inventory system - [ ] Way to sell harvested goods - [ ] Quests - [ ] Item-quests - [ ] Action-quests - [ ] Continuous quest-line through game + - [ ] Receive quests from shop-keepers +- [ ] Characters + - [ ] Interactive shopkeepers with personality - [x] Seasons - [ ] Cycling seasons that last one week - [ ] Different crops per season + - [ ] Themes depending on seasons (white grass for winter, etc.) - [ ] Experience system - [ ] Leveling up - [ ] Unlocking new field-spots @@ -40,3 +54,8 @@ - [ ] A day when no crops can be bought - [ ] Day-specific discounts on products in stores - [ ] Random events +- [ ] Decoratives + - [ ] Maybe a small farm-house to decorate (features from Luna Maps) + - [ ] Birds that fly over the field randomly + - [ ] Sound effects + - [ ] Music (CF)