### Roadmap - [x] Planting / harvest crops - [ ] Fertilizers - [ ] Watering of crops - [ ] Quick access on field for crops and later tools - [ ] Switch system from field -> crop to crop -> fields - [ ] Removing planted crops and regaining of removed crop - [ ] Revision of crop-assets - [ ] Farm animals - [ ] Animal products (egg, milk, wool, etc.) - [ ] Some way of animal-leveling - [ ] Breeding of animals (CF) - [ ] The Town, a place from where players can access different stores, the casino, the pond and more - [ ] Crafting - [ ] Craft seeds from fruits - [ ] Craft flour from wheat - [ ] Craft oil from vegetables - [ ] Cooking system - [ ] Crafting meals from vegetables - [ ] Minigames - [ ] Fishing minigame - [ ] Mining minigame - [ ] The Casino - [ ] Mini blackjack - [ ] Mini slotmachine - [x] Stores - [ ] Each store has tabs [buy / sell] - [ ] Depending on store-itemtype, sell-price is 100% or 70% - [ ] Crop-Store - [ ] Animal Store - [ ] Machine Store (crafting machines) - [ ] Different operation hours for each store - [ ] Pixel-art counters / storefronts with shopkeepers - [ ] purchases and failed purchases (no $) trigger emotions on the shopkeepers - [ ] text-boxes for greetings - [x] Inventory system - [x] Sorting - [x] Grouping - [ ] Trash items - [ ] Way to sell harvested goods - [ ] Quests - [ ] Item-quests - [ ] Action-quests - [ ] Continuous quest-line through game - [ ] Receive quests from shop-keepers - [ ] Characters - [ ] Interactive shopkeepers with personality - [x] Seasons - [ ] Cycling seasons that last one week - [ ] Different crops per season - [ ] Themes depending on seasons (white grass for winter, etc.) - [ ] Experience system - [ ] Leveling up - [ ] Unlocking new field-spots - [ ] Unlocking new barn-animals - [ ] Time-dependent events - [ ] Farmers-market-day (crop-price * 1.5) - [ ] A day when no crops can be bought - [ ] Day-specific discounts on products in stores - [ ] Random events - [ ] Decoratives - [ ] Maybe a small farm-house to decorate (features from Luna Maps) - [ ] Birds that fly over the field randomly - [ ] Sound effects - [ ] Music (CF)