planned features: - planting / harvest crops - someday fertilizers & stuff - watering? - inventory system for crops / stuff to sell - quests - item-quests - action-quests - combos - maybe continuous questline through game - seasons that last a week - cycling, having different crops per season - leveling up though xp - more crops though higher level - weekday-depending events - a farmers-market-day (crop-price * 1.5) - one weekday where no crops can be bought - some day-specific discounts on crops & stuff - some hidden / random events - farm-animals - produce products continuous - they HAS to be a way to pet these - maybe breeding - maybe stardew valley like machines to process animal products, make jello etc / crafting? - that fucking fishing-minigame