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2.3 KiB
2.3 KiB
Roadmap
- Planting / harvest crops
- Info when click on non-ready crop
- Fertilizers
- Watering of crops
- Quick access on field for crops and later tools
- Switch system from field -> crop to crop -> fields
- Removing planted crops and regaining of removed crop
- Revision of crop-assets
- Farm animals
- Animal products (egg, milk, wool, etc.)
- Some way of animal-leveling
- Breeding of animals (CF)
- The Town, a place from where players can access different stores, the casino, the pond and more
- Crafting
- Craft seeds from fruits
- Craft flour from wheat
- Craft oil from vegetables
- Cooking system
- Crafting meals from vegetables
- Minigames
- Fishing minigame
- Mining minigame
- The Casino
- Mini blackjack
- Mini slotmachine
- Stores
- Each store has tabs [buy / sell]
- Depending on store-itemtype, sell-price is 100% or 70%
- Crop-Store
- Animal Store
- Machine Store (crafting machines)
- Different operation hours for each store
- Pixel-art counters / storefronts with shopkeepers
- purchases and failed purchases (no $) trigger emotion-bubbles on the shopkeepers
- text-boxes for greetings
- Inventory system
- Sorting
- Grouping
- Trash items
- Display item-info
- Way to sell harvested goods
- Quests
- Item-quests
- Action-quests
- Continuous quest-line through game
- Receive quests from shop-keepers
- Characters
- Interactive shopkeepers with personality
- Seasons
- Cycling seasons that last one week
- Different crops per season
- Themes depending on seasons (white grass for winter, etc.)
- Experience system
- Leveling up
- Unlocking new field-spots
- Unlocking new barn-animals
- Time-dependent events
- Farmers-market-day (crop-price * 1.5)
- A day when no crops can be bought
- Day-specific discounts on products in stores
- Random events
- Decoratives
- Maybe a small farm-house to decorate (features from Luna Maps)
- Birds that fly over the field randomly
- Sound effects
- Music (CF)
- Decorate-able house with furniture & more