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206 lines
12 KiB
206 lines
12 KiB
<!DOCTYPE html> |
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<html lang="en"> |
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<head> |
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<meta charset="UTF-8"> |
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<title>Idle Gathering</title> |
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<link rel="stylesheet" href="https://bootswatch.com/4/darkly/bootstrap.min.css"> |
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<link rel="stylesheet" href="https://unpkg.com/tailwindcss@^2/dist/tailwind.min.css"> |
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/izitoast/1.4.0/css/iziToast.min.css"/> |
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<link rel="stylesheet" href="css/app.css" > |
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<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0, shrink-to-fit=no" name="viewport"> |
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</head> |
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<body> |
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<div id="root" class="container mt-2"> |
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<div class="row"> |
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<div class="col-md-12"> |
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<div class="alert alert-warning"> |
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This game is in an early state of development, resources could be resetted everytime and bugs may appear. Also not every building is balanced yet. |
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</div> |
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</div> |
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<div class="col-sm-6"> |
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<div class="card"> |
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<a class="card-header" data-toggle="collapse" href="#collapseResources" role="button" aria-expanded="true" aria-controls="collapseResources"> |
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<h3>Resources</h3> |
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</a> |
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<div class="card-body" id="collapseResources"> |
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<div class="row"> |
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<div class="col-md-12" v-for="resource in resources" v-if="resource.amount > 0 || resource.name === 'Gold'"> |
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<div class="float-right">{{ getFormattedNumber(resource.amount) }} <img class="resource-icon" :src="resource.icon"></div> |
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{{ resource.name }} |
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</div> |
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</div> |
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</div> |
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</div> |
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</div> |
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<div class="col-sm-6"> |
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<div class="card"> |
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<a class="card-header" data-toggle="collapse" href="#collapseQuest" role="button" aria-expanded="true" aria-controls="collapseQuest"> |
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<h3>Quests</h3> |
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</a> |
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<div class="card-body" id="collapseQuest"> |
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<div v-if="currentQuest"> |
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Items needed: <br/> |
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<span v-for="resource in Object.keys(resources)" v-if="resources[resource].unlocked && currentQuest[resource] > 0" :style="'color: ' + getColorForQuestResource(currentQuest[resource], resources[resource].amount)"> |
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<img :title="resources[resource].name" class="resource-icon" :src="resources[resource].icon"> {{ currentQuest[resource] }} |
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</span> |
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<br/> |
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<br/> |
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<a href="javascript:" class="btn btn-sm btn-success float-right" @click="redeemReward()">Redeem reward ({{ currentQuest.reward }} <img class="resource-icon" src="img/gold.png">)</a> |
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<a class="btn btn-sm btn-info float-right" style="margin-right: 1em;" @click="generateQuestWithRandomItems(true)"><i class="fas fa-question"></i> Get a new quest ({{ 3 - questSkipCounter }} left)</a> |
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</div> |
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<div v-else> |
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You don't have a quest at the moment. <br/> |
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<br/> |
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<br/> |
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<a class="btn btn-sm btn-info float-right" @click="generateQuestWithRandomItems()"><i class="fas fa-question"></i> Get a new quest</a> |
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</div> |
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</div> |
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</div> |
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</div> |
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<div class="col-md-6"> |
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<div class="card"> |
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<a class="card-header" data-toggle="collapse" href="#collapseOwned" role="button" aria-expanded="true" aria-controls="collapseOwned"> |
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<h3>Owned buildings</h3> |
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</a> |
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<div class="card-body" id="collapseOwned"> |
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<ul class="list-group"> |
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<li class="list-group-item" v-for="building in buildings" v-if="building.isOwned"> |
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<div class="float-right" v-if="building.isUpgradeable"> |
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<a href="javascript:" @click="buyUpgrade(building)"><i class="fas fa-arrow-up text-success"></i> {{ building.price }} <img class="resource-icon" src="img/gold.png"> </a> |
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</div> |
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<div class="float-left icon-level-container"> |
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<img class="building-icon" :src="'img/' + building.icon + '.png'" :alt="building.name + '_icon'"> |
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<div class="level-marker">{{ building.level === 10 ? 'X' : building.level }}</div> |
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</div> |
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<strong>{{ building.name }}</strong><br> |
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{{ building.amount }} <img class="resource-icon" :src="'img/' + building.resource + '.png'" :alt="building.resource + '_icon'"> every {{ building.intervalInSeconds }}s<br/> |
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<span v-if="building.hasRequirements" v-html="getRequirementsText(building)"></span> |
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<div class="progress"> |
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<div class="progress-bar progress-bar-success text-light" role="progressbar" :style="'width: ' + building.loader + '%;'" aria-valuenow="10" aria-valuemin="0" aria-valuemax="100"> |
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<span v-if="!building.hasMissingResources"> |
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{{ building.loader }} % |
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</span> |
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<span class="text-danger" v-else> |
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Missing resources! |
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</span> |
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</div> |
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</div> |
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</li> |
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</ul> |
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</div> |
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</div> |
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</div> |
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<div class="col-md-6"> |
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<div class="card"> |
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<a class="card-header" data-toggle="collapse" href="#collapseAvailable" role="button" aria-expanded="true" aria-controls="collapseAvailable"> |
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<h3>Available buildings</h3> |
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</a> |
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<div class="card-body" id="collapseAvailable"> |
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<ul class="list-group"> |
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<li class="list-group-item" v-for="building in buildings" v-if="!building.isOwned"> |
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<div class="float-right"> |
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<a href="javascript:" @click="buyBuilding(building)"><i class="fas fa-shopping-basket text-success"></i> {{ building.price }} <img class="resource-icon" src="img/gold.png"> </a> |
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</div> |
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<div class="float-left"> |
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<img class="building-icon" :src="'img/' + building.icon + '.png'"> |
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</div> |
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<strong>{{ building.name }}</strong><br> |
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{{ building.amount }} <img class="resource-icon" :src="'img/' + building.resource + '.png'"> every {{ building.intervalInSeconds }}s<br/> |
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<span v-if="building.hasRequirements" v-html="getRequirementsText(building)"></span> |
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</li> |
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</ul> |
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</div> |
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</div> |
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</div> |
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<div class="col-md-12"> |
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<div class="card"> |
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<a class="card-header" data-toggle="collapse" href="#collapseDebug" role="button" aria-expanded="true" aria-controls="collapseDebug"> |
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<h3>Debug</h3> |
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</a> |
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<div class="card-body" id="collapseDebug"> |
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<a href="https://git.luna-development.net/neroignis/idle-buildup/issues"><i class="fas fa-bug"></i> Found a bug?</a><br/> |
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<br/> |
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<input type="checkbox" v-model="debug.levelSandbox"> Buildings-Sandbox<br/> |
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<input type="checkbox" v-model="debug.buildingsSandbox"> Resource-Sandbox<br/> |
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<!-- <a class="btn btn-sm btn-danger" style="margin: 0.5em;" href="javascript:" @click="resources = {gold: 500,wood: 50,stone: 50,iron: 50,bricks: 50,corn: 50,coal: 50,planks: 50}">Reset resources</a>--> |
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<a class="btn btn-sm btn-danger" style="margin: 0.5em;" href="javascript:" @click="reset()">Soft reset (everything except resources)</a> |
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<a class="btn btn-sm btn-danger" style="margin: 0.5em;" href="javascript:" @click="reset(true)">Hard reset (everything)</a><br/> |
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</div> |
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</div> |
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</div> |
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<div class="col-md-12" v-if="debug.levelSandbox"> |
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<div class="card"> |
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<div class="card-header">Buildings Sandbox</div> |
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<div class="card-body"> |
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<template v-for="building in buildings" v-if="building.amountPerLevel || building.intervalPerLevel || building.pricePerLevel"> |
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<h3><strong>{{ building.name }}</strong></h3> |
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Amout per Level:<br/> |
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<input class="form-control form-control-sandbox" type="number" v-for="amount in building.amountPerLevel" :value="amount"><br/> |
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Interval per Level:<br/> |
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<input class="form-control form-control-sandbox" type="number" v-for="interval in building.intervalPerLevel" :value="interval"><br/> |
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Price per Level:<br/> |
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<input class="form-control form-control-sandbox" type="number" v-for="price in building.pricePerLevel" :value="price"><br/> |
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<hr/><br/> |
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</template> |
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</div> |
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</div> |
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</div> |
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<div class="col-md-12" v-if="debug.buildingsSandbox"> |
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<div class="card"> |
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<div class="card-header">Resource Sandbox</div> |
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<div class="card-body"> |
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<template v-for="resource in resources"> |
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<h3><strong>{{ resource.name }}</strong></h3> |
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<div class="row"> |
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<div class="col-md-3"> |
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<div class="form-group"> |
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<label for="">Name</label> |
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<input class="form-control" type="number" v-model="resource.name"> |
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</div> |
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</div> |
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<div class="col-md-3"> |
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<div class="form-group"> |
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<label for="">Worth</label> |
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<input class="form-control" type="number" v-model="resource.worth"> |
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</div> |
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</div> |
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<div class="col-md-3"> |
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<div class="form-group"> |
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<label for="">Amount</label> |
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<input class="form-control" type="number" v-model="resource.amount"> |
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</div> |
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</div> |
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<div class="col-md-3"> |
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<div class="form-group"> |
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<label for="">Unlocked</label><br/> |
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<input type="checkbox" v-model="resource.unlocked"> |
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</div> |
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</div> |
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</div> |
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</template> |
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</div> |
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</div> |
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</div> |
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</div> |
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</div> |
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<script src="https://code.jquery.com/jquery-3.2.1.slim.min.js"></script> |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/izitoast/1.4.0/js/iziToast.min.js"></script> |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.12.9/umd/popper.min.js"></script> |
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<script src="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0/js/bootstrap.min.js"></script> |
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<script src="https://kit.fontawesome.com/b54a4cceff.js" crossorigin="anonymous"></script> |
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<script src="https://cdn.jsdelivr.net/npm/vue@2/dist/vue.js"></script> |
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<script src="js/app.js?v=0.3"></script> |
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</body> |
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</html> |