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update roadmap; add explosion animation gif for later;

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Nero Ignis 3 years ago
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  1. 66
      concept.md
  2. BIN
      src/assets/explosion.gif

66
concept.md

@ -1,26 +1,42 @@
planned features: ### Roadmap
- planting / harvest crops - [x] Planting / harvest crops
- someday fertilizers & stuff - [ ] Fertilizers
- watering? - [ ] Watering of crops
- inventory system for crops / stuff to sell - [ ] Farm animals
- quests - [ ] Animal products (egg, milk, wool, etc.)
- item-quests - [ ] Some way of animal-leveling
- action-quests - [ ] Breeding of animals (CF)
- combos - [ ] Crafting
- maybe continuous questline through game - [ ] Craft seeds from fruits
- seasons that last a week - [ ] Cooking system
- cycling, having different crops per season - [ ] Crafting meals from vegetables
- leveling up though xp - [ ] Minigames
- more crops though higher level - [ ] Fishing minigame
- weekday-depending events - [ ] Mining minigame
- a farmers-market-day (crop-price * 1.5) - [ ] The Casino
- one weekday where no crops can be bought - [ ] Mini blackjack
- some day-specific discounts on crops & stuff - [ ] Mini slotmachine
- some hidden / random events - [x] Stores
- farm-animals - [ ] Crop-Store
- produce products continuous - [ ] Animal Store
- they HAS to be a way to pet these - [ ] Machine Store (crafting machines)
- maybe breeding - [ ] Different operation hours for each store
- maybe stardew valley like machines to process animal products, make jello etc / crafting? - [x] Inventory system
- that fucking fishing-minigame - [ ] Way to sell harvested goods
- [ ] Quests
- [ ] Item-quests
- [ ] Action-quests
- [ ] Continuous quest-line through game
- [x] Seasons
- [ ] Cycling seasons that last one week
- [ ] Different crops per season
- [ ] Experience system
- [ ] Leveling up
- [ ] Unlocking new field-spots
- [ ] Unlocking new barn-animals
- [ ] Time-dependent events
- [ ] Farmers-market-day (crop-price * 1.5)
- [ ] A day when no crops can be bought
- [ ] Day-specific discounts on products in stores
- [ ] Random events

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