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@ -406,26 +406,24 @@ let game = new Vue({ |
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}, |
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}, |
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isQuestRedeemable() { |
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isQuestRedeemable() { |
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console.log( |
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console.log(this.resources.wood + ' wood available'); |
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this.resources.wood + ' wood available', |
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console.log(this.currentQuest.wood + ' wood needed in quest'); |
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this.currentQuest.wood + ' wood needed in quest', |
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console.log(this.resources.wood >= this.currentQuest.wood); |
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this.resources.wood >= this.currentQuest.wood, |
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console.log(this.resources.stone + ' stone available'); |
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this.resources.stone + ' stone available', |
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console.log(this.currentQuest.stone + ' wood needed in quest'); |
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this.currentQuest.stone + ' wood needed in quest', |
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console.log(this.resources.stone >= this.currentQuest.stone); |
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this.resources.stone >= this.currentQuest.stone, |
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console.log(this.resources.iron + ' iron available'); |
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this.resources.iron + ' iron available', |
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console.log(this.currentQuest.iron + ' wood needed in quest'); |
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this.currentQuest.iron + ' wood needed in quest', |
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console.log(this.resources.iron >= this.currentQuest.iron); |
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this.resources.iron >= this.currentQuest.iron, |
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console.log(this.resources.bricks + ' bricks available'); |
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this.resources.bricks + ' bricks available', |
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console.log(this.currentQuest.bricks + ' wood needed in quest'); |
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this.currentQuest.bricks + ' wood needed in quest', |
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console.log(this.resources.bricks >= this.currentQuest.bricks); |
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this.resources.bricks >= this.currentQuest.bricks, |
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console.log(this.resources.corn + ' corn available'); |
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this.resources.corn + ' corn available', |
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console.log(this.currentQuest.corn + ' wood needed in quest'); |
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this.currentQuest.corn + ' wood needed in quest', |
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console.log(this.resources.corn >= this.currentQuest.corn); |
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this.resources.corn >= this.currentQuest.corn, |
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console.log(this.resources.coal + ' coal available'); |
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this.resources.coal + ' coal available', |
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console.log(this.currentQuest.coal + ' wood needed in quest'); |
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this.currentQuest.coal + ' wood needed in quest', |
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console.log(this.resources.coal >= this.currentQuest.coal); |
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this.resources.coal >= this.currentQuest.coal |
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); |
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return ( |
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return ( |
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this.resources.wood >= this.currentQuest.wood && |
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this.resources.wood >= this.currentQuest.wood && |
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