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@ -3,8 +3,8 @@ let game = new Vue({
@@ -3,8 +3,8 @@ let game = new Vue({
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data: { |
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money: 0, |
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resources: { |
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wood: 2, |
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stone: 2, |
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wood: 50, |
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stone: 0, |
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iron: 0, |
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bricks: 0, |
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corn: 0 |
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@ -77,7 +77,9 @@ let game = new Vue({
@@ -77,7 +77,9 @@ let game = new Vue({
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created() { |
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this.money = this.getSavedMoney(); |
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this.saveMoney(); |
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this.loadResources(); |
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this.loadBuildings(); |
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this.reloadBuildings(); |
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}, |
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methods: { |
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@ -107,6 +109,7 @@ let game = new Vue({
@@ -107,6 +109,7 @@ let game = new Vue({
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break; |
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} |
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this.saveResources(); |
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return this.saveMoney(); |
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}, |
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@ -225,15 +228,28 @@ let game = new Vue({
@@ -225,15 +228,28 @@ let game = new Vue({
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loadBuildings: function () { |
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let savedBuildings = JSON.parse(localStorage.getItem('buildings')); |
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if (savedBuildings.length > 0) { |
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if (savedBuildings) { |
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this.buildings = savedBuildings; |
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} |
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}, |
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saveResources() { |
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localStorage.setItem('resources', JSON.stringify(this.resources)); |
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}, |
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loadResources: function () { |
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let savedResources = JSON.parse(localStorage.getItem('resources')); |
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if (savedResources) { |
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this.resources = savedResources; |
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} |
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}, |
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generateQuest() { |
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let possibleAmountsForQuest = [ |
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0, 5, 10, 15, 20, 25, 30, 35 |
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]; |
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let randomWood = 0; |
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let randomStone = 0; |
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let randomIron = 0; |
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@ -289,22 +305,27 @@ let game = new Vue({
@@ -289,22 +305,27 @@ let game = new Vue({
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isQuestRedeemable() { |
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return ( |
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this.wood >= this.currentQuest.wood && |
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this.stone >= this.currentQuest.stone && |
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this.iron >= this.currentQuest.iron && |
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this.bricks >= this.currentQuest.bricks && |
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this.corn >= this.currentQuest.corn |
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this.resources.wood >= this.currentQuest.wood && |
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this.resources.stone >= this.currentQuest.stone && |
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this.resources.iron >= this.currentQuest.iron && |
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this.resources.bricks >= this.currentQuest.bricks && |
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this.resources.corn >= this.currentQuest.corn |
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); |
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}, |
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redeemQuest() { |
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redeemReward() { |
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if (this.isQuestRedeemable()) { |
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this.money += this.currentQuest.reward; |
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this.resources.wood -= this.currentQuest.wood; |
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this.resources.stone -= this.currentQuest.stone; |
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this.resources.iron -= this.currentQuest.iron; |
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this.resources.bricks -= this.currentQuest.bricks; |
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this.resources.corn -= this.currentQuest.corn; |
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this.generateQuest(); |
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} else { |
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return false; |
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} |
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} |
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}, |
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}); |
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